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GEARS OF WAR: E-DAY

Producer, Moments, The Coalition

Lead Production for the 2011 release of the critically acclaimed E-Day expansion. I managed the technical integration of narrative milestones, ensuring seamless cross-discipline alignment between narrative, technical, and production teams.

Moments Production

Gears of War: E-Day required tight coordination between narrative, design, and engineering to deliver impactful, emotionally resonant moments that still respected gameplay pacing and player agency.

Systems & Technical Integration

Worked closely with engineering and design to integrate narrative systems, triggers, and tools into the production pipeline, ensuring that story beats, combat encounters, and level scripting could be iterated on quickly without breaking stability or schedule.

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